Cyber Nations Wiki
Advertisement
Evil Muffins[1]
\m/
National Flag

~Last night as I lay in bed looking up at the stars in the sky I wondered to myself, "Where the heck is the ceiling?"~


Spider Pig! Spider Pig! Does whatever a spider pig does! Can he climb, Up a wall? No he can't He's a spider pig! Lookout! Here comes the spider pig!!

Capital City Platypus Island
Formation 10/10/2008 12:04:41 AM (5,670 days old)
Alliance Poison Clan
Poisonclan09uv8
AllianceStatsStats [2] AllianceRankRanking [3]
Nation Team Black Black team
Official Language English
Government Capitalist
Religion None
Currency Dollar

Statistics as of 5/21/2010

Infrastructure 6960.00
Technology 5,561.77
Literacy Rate 100%
Tax Rate 30% Warning
Nation strength 55,761.211
Nation Rank Ranked #2,050 of 25,490 Nations (8.04%)
Population Happiness Lovetoo 91.53
Environment 5.0 stars
Nuclear Weapons 15 Nuke
Resources Cattle Fish
Connected Aluminum Iron Lumber Marble Pigs Spices Sugar Uranium Water Wheat
Bonus Resources Beer Fastfood Construction
Casualties 597,837 Attacking + 934,730 Defending = 1,532,567 Casualties

The Return of Banslam of Evil Muffins[]

Got annoyed of having info for my current nation at the bottom. So I moved the stuff for my new nation to the top and the old nation to the bottom...

Lets see, the new nation is up and running. I got cattle fish on my first try :). Someday maybe I'll put something interesting in this part of the wiki (don't hold your breath).


Nation Information - 2nd Nation[]

Evil Muffins is a medium sized, well developed, and aging nation at 5,670 days old with citizens primarily of Caucasian ethnicity who follow no religion. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Evil Muffins work diligently to produce Fish and Cattle as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. Plans are on the way within Evil Muffins to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Evil Muffins allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Evil Muffins believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government of Evil Muffins has no compassion for other people of the world and does not contribute to foreign aid. Evil Muffins will not make deals with another country that has a history of inhuman treatment of its citizens.

Wars[]

Tpfpokemon

PC vs. TPF

Finally, a war with my new nation. I am in dire need of some casualties.




.::Karma War::. Sorta forgot about this wiki, so all the stats from the war below are incomplete.

Fought for the alliance Poison Clan against The Phoenix Federation. So far, I'm only at war with three nations, all offensive. Two of my targets are actually attacking back, the third has gone inactive it seems.

Here's some quick stats. Damage done = what he's done to my nation. Damage Taken = What I've done to his.

Cyllabus: Blocked 4 of my nukes. I've blocked 3 of his.

Damage Done: 568.995 Infra, 345.799 Land & 132.207 Tech destroyed. 23.06 Tech & 271.782 Land captured.

Damage Taken: 843.523 Infra, 393.594 Land & 150.338 Tech destroyed. 36.067 Tech & 412.965 Land captured.

Joe Kickass:

Damage Done: He hasn't attacked me.

Damage Taken: 430.118 Infra & 39.92 Tech destroyed. 19.697 Tech & 261.128 Land captured.

FallenGhost:

Damage Done: 88.62 Infra & 8.78 Tech destroyed. 0 Tech & 0 Land captured.

Damage Taken: 536.838 Infra, 196.508 Land & 75.743 Tech destroyed. 32.832 Tech & 282.63 Land captured.


.::Second Unjust War::.

Well, I kept a bunch of stats on my wars but I don't feel like finding them. So, lets see. Grub was an idiot, tried to be the world police, attacked \m/ and we defended \m/. Then TOP and co were idiots and attacked C&G and so we fought some purple alliances and I don't remember who else. I blew up some nations while at the same time having mine blown up. I gained some casualties and had fun. The end.

Nation Time Line[]

Eh, I'm starting this about 2 months late, so most dates until December are inaccurate and I'm probably missing several things.

10/10/08 - Nation created. Start location was Japan, on the White Team. Immediately changed AA to Poison Clan.

10/26/08 - All PC 3br + Uranium TC on pink team is set up.

11/1/08 - Finished back-collect. Spend all 40m or w/e I had, passing the 1k, 2k, & 3k infra marks. Ended around 3.3k infra. Around 700 tech by this point.

11/19/08 - Bought my first wonder on this nation: Stock Market.

11/25/08 - Reached the 3999.99 infra mark. I plan on staying here for quite sometime.

11/25/08 - Passed 20k NS mark.

12/6/08 - Pass the 1k tech mark at only 57 days old. Technology: 1,025.21

12/17/08 - Reached 1,225.21 Technology.

12/19/08 - Bought my second wonder: Social Security System.

1/16/09 - Passed 1,500 Tech.

1/18/09 - Nation turns 100 Days Old!

1/18/09 - Bought my third wonder: Manhattan Project. Hello nukes!

1/18/09 - Bought first Nuclear Weapon.

2/5/09 - Passed 1750 Tech.

2/6/09 - Bought 20th Nuclear Weapon.

2/15/09 - Passed 30k Nation Strength.

2/17/09 - Passed 2,000 Tech on day 130.

2/17/09 - Bought my fourth wonder: Great Temple.

3/19/09 After 4 months at 3999.99 I finally bought 1k infra. I wonder how long I'll stay at 4999.99 for. :p Also purchased my fifth wonder: National Research Lab.

4/18/09 - Bought firth wonder: Strategic Defense Initiative.

4/21/09 - Passed 3,000 Tech.

4/23/09 - Joined the Karma War. War

7/3/09 - Passed 2k infra again.

7/4/09-10/4/09 - Lets see. I made it back up to 5k infra again & passed 3k tech again. I bought some wonders. I sent out a bunch of aid and can't think of anything else.

12/6/09 - Reached 6k infra and bought my 11th wonder, the Interstate System. Oh and sometime between 10/4/09 and now I passed the 4k tech mark.

1/5/10 - Bought my 12th wonder, the Pentagon.

1/21/10 - Joined the NpO-\m/ War. War

1/29/10 - End of the NpO-\m/ War. Up to 531,543 Attacking + 807,365 Defending = 1,338,908 Casualties. Technology: 4,447.75 Infrastructure: 3,360.10

2/2/10 - Joined the TOP-C&G War. War

2/4/10 - Bought my 13th wonder, the Hidden Nuclear Missile Silo (HNMS).

2/25/10 - End of the TOP-C&G War - at least for my Poison Clan.

2/26/10 - 5/21/10 - Bought some wonders, bought tech (over 5.5k now) and bought some infra. Unless something unexpected happens, should have a WRC soon. Oh and I've been playing this game for over 1000 days now.



Evil Muffins[4]
custom50
National Flag

"Today is the tomorrow you feared yesterday."


Spider Pig! Spider Pig! Does whatever a spider pig does! Can he climb, Up a wall? No he can't He's a spider pig! Lookout! Here comes the spider pig!!

Capital City Spider Pig
Formation 6/30/2007 11:33:17 PM (467 days old)
Alliance Poison Clan
Poisonclan09uv8
AllianceStatsStats [5] AllianceRankRanking [6]
Nation Team White White team
Official Language English
Government Democracy Democracy
Religion None None
Currency Dollar

Statistics as of 9/20/08

Infrastructure 8,483.45
Technology 2,988.22
Literacy Rate 100%
Improvements Bank: 5, Barracks: 5, Border Walls: 4, Churches: 5, Clinics: 5, Drydocks: 5, Factories: 5, Foreign Ministries: 1, Guerrilla Camps: 5, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defenses: 5, Naval Academies: 2, Naval Construction Yards: 3, Police Headquarters: 5, Satellites: 5, Schools: 5, Shipyards: 5, Stadiums: 5, Universities: 2
National Wonders Central Intelligence Agency, Disaster Relief Agency, Great Temple, Hidden Nuclear Missile Silo, Interstate System, National Research Lab, Pentagon, Social Security System, Stock Market, Strategic Defense Initiative
Tax Rate 30% Warning
Nation strength 65,086.271
Nation Rank #421 of 31,457 nations
Population 95,246 Working Citizens
Gross Income $394.51 (A very solid economy) <--out of date.
Population Happiness Lovetoo67.84
Environment 5.0 stars
Resources Gems Uranium
Connected Aluminum Cattle Fish Iron Lumber Marble Pigs Sugar Water Wheat
Bonus Resources Beer Construction
Military
Soldiers 73,500 (451,871)
Tanks 7,300
Aircraft 85
Navy Vessels 35
Nuclear Weapons 25 Nuke
Spies 800
Casualties 553,162 Attacking + 242,060 Defending = 795,222 Casualties
Casualties - After I decided I was going to delete. 553,162 Attacking + 1,177,694 Defending = 1,730,856 Casualties


Muffins

RAAWWWRRR!

Nation Information - 1st Nation[]

Evil Muffins is a large sized, highly developed, and aging nation at 467 days old with citizens primarily of Caucasian ethnicity who follow no religion. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Evil Muffins work diligently to produce Gems and Uranium as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. The military of Evil Muffins has been positioned at all border crossings and is arresting all drug traffickers. Evil Muffins allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Evil Muffins detains individuals who participate in the slanderous comments about the government. The government gives foreign aid when it can, but looks to take care of its own people first. Evil Muffins will not make deals with another country that has a poor history of inhuman treatment of its citizens.


Alliances[]

I haven't been in too many alliances, only a mere three during the 15 months I've been playing this game. Eh, got rid of the long boring paragraphs about what I did in my time in each alliance.

The Order of Light

July 2, 2007 - December 5(?), 2007

May 10(?), 2008 - August 27, 2008


The Phoenix Federation

December 5(?), 2007 - May 10(?), 2008


Poison Clan

August 27, 2008–Present


Wars[]

NukeDeutsch

KABOOM

The nation of Evil Muffins has not participated in many wars during its existence. However the few it has are:

The UnJust War

- Fought for the alliance, The Order of Light. Stayed out of anarchy until the day before TOOL surrendered even though I fought against 5 (4 active) IRON nations much larger than myself.

Continuum - GPA War

-Fought for the alliance, The Phoenix Federation, lack of targets led to only being able to fight one GPA nation who unfortunately refused to fight back. Although he was nice enough to continue buying soldiers each day. Found another target, not much fun. Didn't look for more targets after war expired.

GATO-1V War

-Fought for the alliance, The Phoenix Federation. Targets with empty war slots went away fast, but I was still able to find two targets. Unfortunately though my first target a few hours after fighting requested to surrender surrender. My next target was also a dud refusing to do any fighting back other than firing cruise missiles, at least he bought troops though. Decided not to look for more targets after my two wars expired.

Continuum-NoV War

-Fought for the alliance, The Phoenix Federation. Quickly found and anarchied my target. *sigh*, another boring target. Bought more troops for me to kill, but refuses to do anything other than launch two cms at me. After the war expired due to a massive lack of targets I decided to not even bother looking for another one.

KingKaimen Vs. Banslam, TwistedRebelDB47, & Desperado

-Not really a war, but I don't care. Putting it here anyways.

-Eh, he was being ZI'd or something... Pretty much, we owned him. He started with about 10.5k infra, 1.1k tech and 5k land. By day two it was already down to 1k tech, 5.5k infra (he sold off a lot to avoid bill-lock), and about 4k land. Hasn't nuked me yet, but I'm hoping he does. I could use more casualties ;) . He never nuked me and I never got to launch one at him either :( . He was eventually peaced out...


Banslam vs. Boogeyman657

-Once again, not a war. It was just me and a friend nuking each other. I was deleting this nation and had never nuked or been nuked before so he agreed to do a nuke war with me. Both are SDI fail as neither of us blocked the first nuke. Guess we'll find out how they fair on day 2.

Nuke Your nation was attacked with a nuclear weapon on 10/8/2008 8:50:45 PM. This will have a devastating effect on your population happiness and economy until 10/13/2008.

Your nation has been attacked with nuclear weapons by Boogeyman657. You lost 44000 soldiers, 0 defending tanks, 0 cruise missiles, 6.973 miles of land, 57.565 technology, 172.695 infrastructure, and 75% of your aircraft and nuclear vulnerable navy force. In addition to these losses your nation will experience many days of economic devastation.

Your nation has been attacked with nuclear weapons by banslam. You lost 61304 soldiers, 2473 defending tanks, 0 cruise missiles, 178.546 miles of land, 59.515 technology, 178.546 infrastructure, and 75% of your aircraft and nuclear vulnerable navy force. In addition to these losses your nation will experience many days of economic devastation.



GASP! THE SDI WORKS! :O

10/8/2008 8:50:45 PM Boogeyman657 Nuclear Attack

10/9/2008 5:47:37 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 5:47:50 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 5:48:02 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 5:48:48 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 5:49:03 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 6:03:42 AM Boogeyman657 Nuclear Attack



Well, err at least mine does anyways. Boogeyman? Not so much...
My nuke attempts on boogeyman:

10/8/2008 8:50:55 PM Boogeyman657 Nuclear Attack

10/9/2008 11:32:34 AM Boogeyman657 Nuclear Attack Thwarted

10/9/2008 11:33:40 AM Boogeyman657 Nuclear Attack

Stuff[]

Stuff

ooooo stuff!

Tech raiding is and always will be awesome. o/Tech Raiding. I buy tech, 3m for 100 tech (pm me ingame to sell). I also buy $20 donations (pm me ingame). I'm also normally hanging around in several IRC channels on Coldfront; #poisonclan, #tool, #tpf, #omfg, & #autosuperops to name a few.


Casualties > Infra!



The End[]

Reaper

Goodbye

Coffin

R.I.P.

On September 29, 2008 I finally posted that I would be deleting my nation and starting over...I'd decided a few days before, but didn't get around to posting it right away. I decided to delete so I could get better resources and because I just felt like completely starting over again. Anyways I didn't want to be some pathetic 500 infra 25 tech nation... So to solve that problem I sold my war slots. They get 7 days of war to steal my land and tech and in return they send a predetermined amount of tech and cash to my reroll. Slots went quickly and I had tons of people ask for slots. The total came to 60m and 800 tech. Nothing compared to what I could've gotten, but it'll get my new nation to around the size I wanted.

Advertisement