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Nuclear Weapons

From the Cyber Nations Wiki, the wiki dedicated to the Cyber Nations Game.

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Nuclear weapons have made their way into Cyber Nations.

Contents

[edit] Cost

Nuclear weapons are expensive at $500,000 and with each active nuclear weapon in your posession the price of nukes increases by 10%. (Call this the law of supply and demand). In addition to the initial cost, nuclear weapons also have a starting cost of $5,000 a day to maintain, which also increases by 10% per nuke. Possession of nuclear weapons may also lower your environment.

[edit] Requirements

Nations require a tech level of 75 or greater and an infrastructure level of 1000 or greater in order to begin purchasing nuclear weapons. A nation must have uranium as a resource for production. A nation must also be ranked in the top 5% of all nations, or have the Manhattan Project (a national wonder). A player can only purchase 1 nuclear weapon per day, or 2 if they own a Weapons Research Complex.

[edit] Deployment

Nuclear weapons are extremely devastating to nations being attacked by them. Nuclear weapons completely reduce the number of defending soldiers for a nation to zero, cause great amounts of land and infrastructure losses (35% each up to a maximum of 150 land and 150 infrastructure), and also cause population happiness to plummet for a period of 5 days after a nuclear attack. In addition, each use of a nuclear weapon will increase the world's global radiation level for 30 days. For these reasons and because they are so expensive they serve as more of a war deterrent than anything else.

[edit] Purchasing Tips

  • Nuclear weapons require you to be in the top 5% of nations or own a Manhattan Project and require an active uranium trade.
  • If you enjoy your nation it is most advised to not launch your nuclear weapon unless absolutely necessary.
  • By the time a nation reaches the top 5%, they are usually making at least six million dollars daily, after taxes. In that light, the cost of a single nuke is considered minuscule, and the upkeep cost is frankly, peanuts.

[edit] History

Throughout the history of the Cybernations, nukes have mainly been used by rogue nations and against rogue nations. Cybernations Quarterly Issue 4 looked at this issue.