Rogue
From the Cyber Nations Wiki, the wiki dedicated to the Cyber Nations Game.
A rogue is any nation who appears to be member of an alliance but whom has chosen to ignore their alliance's chain of command. They act independently, often starting wars in violation of their alliance's rules of engagement and without consideration for the results of their actions.
Once identified as a rogue there typically will be one of three possible resolutions:
- The nation will agree to apologize for their action and pay reparations
- The nation is kicked out of the alliance and destroyed by loyal members of his now former alliance
- The nation is kicked out of the alliance and, while unprotected, is destroyed by any alliance that he may have harmed
In both cases #2 and #3, the nation will be expected to change their AA. If they refuse then they will be labelled both a rogue and a ghost.
For rogue nations that employ nuclear weapons see nuclear rogue.
