- "TE" redirects here. For the alliance, see Terran Empire.
Cyber Nations Tournament Edition (often abbreviated as CN:TE) is a variant of Cyber Nations which is more focused on wars. The game resets every several months. It originally came out of limited testing beta on December 9, 2006 but was later shut down several months later. It was restarted on July 31, 2009 by admin for 200 nations in Alpha testing. The gameplay on both Tournament Edition and Standard Edition is extremely similar, however there are also several differences (see below).
The game plays out much like Cyber Nations. The exception are that it resets every two months, and is geared to more of a war tournament type style of play. However, in recent rounds treaty blocs and other macro-scale interactions, previously confined to CN:SE, have established themselves in TE, albeit in a short-lived fashion. The cost of infrastructure, technology, improvements, wonders and weapons have gone down, to make the game more fast-paced. The winner of CN:TE (the nation with the highest NS at the end of the round) has the choice of adding a new custom flag into Cyber Nations (both Standard and Tournament Editions).
Foreign aid and peace mode are not available in CN:TE. New nations are allowed to declare war and be declared war upon after the first day of creation. The purchase cost of improvements, wonders, infrastructure, land, and technology have been significantly reduced. Nations may purchase more infrastructure (100), land (100), and technology (20) at a time as compared to the limits in Cyber Nations Standard Edition. Nations begin the game with $5,000,000 startup funds. Sanctioned alliance flags will not appear in the alliance statistic screens. Nation strength is updated on demand whenever a nation display screen is loaded as well as during standard in-game transactions. Once a tournament round resets, the top 100 nations ranked by strength will be stored in the Tournament Winners screen available from the World Statistics screen in-game. During a tournament reset all nations, private messages, and statistics will be deleted. To start the new round users will need to create a new nation. Wonders may be purchased every 10 days rather than every 30 days. Random events last for 10 days rather than 30 days.
- For Tournament Edition results, see Cyber Nations Tournament Edition/Results.
|Round||Version||Start date||End date||Winner||Flag Added|
|1||Alpha 0.1||8/4/2008||8/30/2008||Meatwad of Jihad||—|
|2||Beta 1.0||8/30/2008||11/28/2008||SammyKhalifa of No special character|
|3||Beta 2.0||11/28/2008||2/26/2009||The Boss of Empire|
|4||Beta 2.1||2/26/2009||4/27/2009||Caelum of De Caelo Missus|
|5||Beta 2.1||4/28/2009||6/25/2009||Firebolt of Welchwood|
|6||Beta 2.1||6/26/2009||8/24/2009||Double 0 Seven of Top Secret HQ|
|7||Beta 2.1||8/25/2009||10/23/2009||GeneralRaam of LastDitchEffort|
|8||Beta 2.1||10/23/2009||12/23/2009||Undefined of Unlimited|
|9||Beta 2.1||12/23/2009||2/21/2010||Severus Snape of Spinners End|
|10||Beta 2.1||2/21/2010||4/22/2010||Chiftelos of Harrys Harlots|
|11||Beta 2.1||4/22/2010||6/21/2010||Aragorn of Anorien of Gondor|
|13||Beta 2.1||8/20/2010||10/19/2010||Colossi of Protoss|