Cyber Nations Tournament Edition
From the Cyber Nations Wiki, the wiki dedicated to the Cyber Nations Game.
Cyber Nations Tournament Edition is a variant of Cyber Nations which resets every several months. It originally came out of limited testing beta on December 9, 2006 but was later shut down several months later. In this CyberNations off-shoot, you control a nation, similar to the other game, but cannot go into peace mode. Costs are also reduced, ie. a nuke is 100k and the game resets every few weeks.
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[edit] Game Play
The game plays out much like Cyber Nations. The exception are that it resets every two months, and is geared to more of a war tournament type style of play. However, in recent rounds treaty blocs and other macro-scale interactions, previously confined to Cn:SE, have established themselves in TE, albeit in a short-lived fashion. The cost of infrastructure, technology, improvements, wonders and weapons have gone down, to make the game more fast-paced.
[edit] Reborn
Admin restarted it on July 31, 2008 for 200 nations in Alpha testing.
[edit] Differences from normal Cyber Nations
Foreign Aid and Peace mode are not available in CN:TE; New nations are allowed to declare war and be declared war upon after the first day of creation; The purchase cost of improvements, wonders, infrastructure, land, and technology have been significantly reduced; Nations may purchase more infrastructure (50), land (50), and technology (20) at a time as compared to the limits in Cyber Nations standard; Nations begin the game with $1,000,000 startup funds; Sanctioned alliance flags will not appear in the alliance statistic screens. Alliance flags are made available to choose from in the nation edit screen and these selections will be based off of the results from Cyber Nations standard sanctioned alliance audits; Nation strength is updated on demand whenever a nation display screen is loaded as well as during standard in-game transactions; Once a tournament round resets the top 100 nations ranked by strength will be stored in the Tournament Winners screen available from the World Statistics screen in-game; During a tournament reset all user accounts, nations, private messages, and statistics will be deleted. To start the new round users will need to register a new ruler name and create a new nation; Wonders may be purchased every 10 days rather than every 30 days; National events last for 10 days rather than 30 days.
[edit] Rounds
- For Tournament Edition results, see Cyber Nations Tournament Edition/Results
Tournament Round: 1
- CN:TE Alpha 0.1
- Started: 7/31/2008
- Ended: 8/4/2008
Tournament Round: 1
Tournament Round: 2
- CN:TE Beta 1.0
- Started: 8/30/2008
- Ended: 11/28/2008
- Winner: 'SammyKhalifa' of 'No special character'
- Uploaded flag: Flag of NOIR
Tournament Round: 3
- CN:TE Beta 2.0
- Started: 11/28/2008
- Ended: 2/26/2009
- Winner: 'The Boss' of 'Empire'
- Uploaded flag: Flag of The Grämlins
Tournament Round: 4
- CN:TE Beta 2.1
- Started: 2/26/2009
- Ended: 4/27/2009
- Winner: 'Caelum' of 'De Caelo Missus'
- Uploaded flag: Flag of Kronos
Tournament Round: 5
- CN:TE Beta 2.1
- Started: 4/28/2009
- Ended: 6/25/2009
- Winner: 'Firebolt' of 'Welchwood'
- Uploaded flag: Flag of The Foreign Division
Tournament Round: 6
- CN:TE Beta 2.1
- Started: 6/26/2009
- Ended: 8/24/2009
- Winner: 'Double 0 Seven' of 'Top Secret HQ'
- Uploaded flag: Flag of the Fellowship of Elite Allied Republics
Tournament Round: 7
- CN:TE Beta 2.1
- Started: 8/25/2009
- Ended: 10/23/2009
- Winner: GeneralRaam of LastDitchEffort
- Uploaded flag: War Flag of The Foreign Division






